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Half-Life 2 > Weapons
 
Crowbar

Firepower: Weak
Ammo capacity: N/A
Secondary function: None
The crowbar makes a return from the original game, and it looks sexier than ever. The crowbar will be your weapon of choice when it comes to crackin' up supply crates, breaking wood, or just beating up some headcrabs.
 
9mm Pistol (USP Match)

Firepower: Weak
Ammo capacity: 18 per clip, 150 reserved
Secondary function: None
The good old Glock is replaced with the sleek-looking USP Match. It has a fairly large clip for a pistol, sporting eighteen 9mm bullets in a clip. Its fast firing rate makes up for its weak firepower.
.357 Magnum

Firepower: High
Ammo capacity: 6 per clip, 12 reserved
Secondary function: None
 It only holds 6 rounds, and it reloads pretty slowly, but it's amazing firepower and accuracy will make up for its flaws. This is the perfect weapon for quick sniping, or clearing out narrow hallways.
Sub-Machinegun (MP7)

Firepower: Medium (primary), Very high (secondary)
Ammo capacity: 45 per clip, 255 reserved, 3 grenades
Secondary function: Launch impact grenade
This new MP7 sub-machinegun is the replacement for the MP5 back in Black Mesa. It's got average firepower, the accuracy is pretty decent, and the reload time is pretty quick, so remember to strafe and shoot at the same time, and stop behind something to reload. The MP7 has a built-in grenade launcher, it will launch grenades that will explode on impact to a surface or enemy.
Shotgun

Firepower: High (primary), Very high (secondary)
Ammo capacity: 6 loaded, 30 reserved
Secondary function: Double-barrel shot
You will find yourself using the shotgun alot in the game, especially in Ravenholm. A nice double-barrel shot to a fast zombie's head will take them out instantly. The shotgun is extremely powerful, so make sure you get up close to the enemy then pull the trigger!
Frag Grenade

Firepower: Very high
Ammo capacity: 1 equipped, 4 reserved
Secondary function: Short-range roll
Grenades are very effective and entertaining when you lob one in front of a group of enemies, watch them blow up and watch the ragdolls soar through the air. However, it ain't that pretty if they do that to you, this is why you quickly whip out your Gravity Gun, shoot it back at them, and watch them get a taste of their own medicine.
Rocket Propelled Grenade Launcher

Firepower: Very high
Ammo capacity: 1 loaded, 2 reserved
Secondary function: None
The powerful RPG returns, and it's even more useful now! The RPG is perfect for clearing out a large number of Combine Soldiers when it gets kind of heavy, shooting down Gunships, and knocking down Striders!
Overwatch Standard Issue Pulse Rifle

Firepower: High (primary), Very high (secondary)
Ammo capacity: 30 per clip, 60 reserved, 3 orbs
Secondary function: Launch energy orb
The Pulse Rifle is basically a beefed up alternative to the sub-machinegun, though it lacks in ammo capacity. The secondary will launch a piercing energy orb, which will tear up most enemies in an instant. Launch one in a small room full of combine and watch the orb bounce off walls and pierce through soldiers, woot!
Zero Point Energy Field Manipulator (Gravity Gun)

Firepower: N/A
Ammo capacity: None
Secondary function: Grab object
The Gravity Gun is a very unique weapon that puts physics to use. This gun can grab any light to medium weight item using secondary fire and move it around, but during combat, you can toss the object forward by using the primary fire while grabbing something. Flamable barrels and razor blades are great to grab and toss during combat, and you can grab unreachable supply crates too.
 
Pherapod

Firepower: N/A
Ammo capacity: N/A
Secondary function: Recall Antlions
The Pherapod is indeed another unique weapon. With these smelly balls, you can fool Antlions to do your bidding and fight for you, however you can only use the Pherapod for a small portion of the game. Secondary fire will make you squeeze the ball to emit more scent, and the Antlions will follow you, recalling them.
 
Crossbow

Firepower: Very high
Ammo capacity: 1 loaded, 5 reserved
Secondary function: Scope zoom
The last of the classic weapons, but definately not least. The Crossbow is Half-Life 2's sniper rifle. It's equiped with a burning hot bolt, so you know it's powerful. Use the secondary fire to zoom in the scope, pull the trigger and watch the burning stick pierce through the Combine Soldier and stick to the wall. Awesome!