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Interviews > The Survivors
 

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[05/16/05] Interview of the survivors

As a survivor your role is to keep your men alive, fight off The Infected and maintain your quarantine. The Survivors , "Fast-paced urban gameplay with an enemy of thousands."
 



HLGamer.com: To begin with who are you and what's your mod?

Job_314: Hello, my name is Job_314, I'm the mod lead. The mod I'm working on is called The Survivors.


HLGamer.com: How long has the mod been under development?

Job_314: The mod is very new, we've only been under development for a maximum of 4 months.


HLGamer.com: Tell me a little about the Survivors mod

Job_314: Well, The Survivors mod will take place in a fictional park of England. Each player will ideally spawn with a unique weapon, promoting team play. Other weapons can be found and acquired throughout a map. There will be two types of players in the mod. The Survivors, which are the remaining humans within England, and The Infected. The Infected is the entire populace of the people that have been infected with the virus. This virus "re-animates" the body after the brain has been killed. With the brain dead, only the basic instincts remain... the need to eat, drink, breathe and so forth.

The Survivors mod will surround a reaming group of individuals who fight for there lives against insurmountable odds. It's up to the player how things play out.


HLGamer.com: How long will it take you to release a playable build to the public?

Job_314: Well... I guess that depends on one's definition of "playable", The mod is currently playable, but is missing tons of features we intend to add down the road. But once we can get a coder working things will move much faster, until then, I can't really promise anything. Doing so would set a deadline, and we don't have the required people to finish what we need, sorry.


HLGamer.com: With Half life 2 mods becoming more and more popular where do you think yours will end up?

Job_314: I hope the mod can stick around for a good while, I mean... I know these style of mods are popular, and I really want to keep this one going for as long as possible. I hope people will enjoy it and take the mod places... So I guess only time can tell where the mod will go.


HLGamer.com: Can you explain the ideas you put it into The Survivors mod?

Job_314: I put most of the ideas into the mod, all influenced by films like Shaun of the Dead, Dawn of the Dead, and 28 Days Later. But many of the team members have shared their ideas, and most of them have been great. Which is what is neat about working with others, just hearing their thoughts. Tons of their ideas have been implemented. Though, I'm not ready to give it all away. Once these features have been added, I'll release media regarding the subject.


HLGamer.com: Have you done anything to help incorporate the community into your mod (such as releasing FGD's and then accepting user made maps, etc.)?

Job_314: I think we all try to spread the mod respectively, and I hope it's working. I mean, I've seen the stats on how many pages views we received on the site, I just wish those people would register in the forums and become more active in the TS community.


HLGamer.com: Sum up your mod in ten words or less.

Job_314: Fast-paced urban gameplay with an enemy of thousands.


HLGamer.com: What idea made you create the Survivors mod?

Job_314: Danny Boyle's film, "28 Days Later" was one of the most fantastic films I've seen. When I was watching it, just watching Jim wander about London, before he meets up with Mark and Selena.. really made me wonder where I could go if I were in control of the character... where I would hide. That sparked the thought of how cool it might be being able to control the characters throughout the movie. Thus this mod was born.


I’d like to thank 
Job_314 for the opportunity to interview him and talk about the mod. the Survivors mod can be found at http://ts.hlgaming.com